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csst-sims
csst_ifs_sim
Commits
1525b803
Commit
1525b803
authored
Apr 09, 2024
by
Yan Zhaojun
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367874f9
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ifs_data/IFS_sim_C90.config
0 → 100644
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1525b803
[
TEST
]
#qudrant [0,1,2,3], CCDx/y [0,1,2,3,4,5], and CCDxgap/ygap in mm
quadrant
=
0
CCDx
=
0
CCDy
=
0
CCDxgap
=
1
.
643
CCDygap
=
8
.
116
sky_fitsin
=../
IFS_data
/
FengshuaiData
/
NGC6397_S6102
.
fits
result_path
=../
ifs_sim_result
### simulation software version
sim_ver
=
90
#size of the output image array
bluesize
=
4000
redsize
=
6000
prescan
=
50
overscan
=
320
#CCD properties
fullwellcapacity
=
90000
#dark noise in electrons per second
dark
=
0
.
0008333
dark1_b
=
0
.
0008
dark2_b
=
0
.
00085
dark3_b
=
0
.
00088
dark4_b
=
0
.
00083
dark1_r
=
0
.
00081
dark2_r
=
0
.
00084
dark3_r
=
0
.
00086
dark4_r
=
0
.
00085
#readout noise in electrons [default=4.5]
readout
=
4
.
0
rn1_b
=
4
.
0
rn2_b
=
3
.
5
rn3_b
=
4
.
5
rn4_b
=
4
.
8
rn1_r
=
4
.
0
rn2_r
=
3
.
9
rn3_r
=
4
.
8
rn4_r
=
4
.
9
#bias level to add in electrons [default=1000]
bias
=
500
.
0
bias1_b
=
500
bias2_b
=
525
bias3_b
=
485
bias4_b
=
515
bias1_r
=
510
bias2_r
=
515
bias3_r
=
495
bias4_r
=
512
#background in photoelectrons per second
background
=
yes
#electron/ADU conversion factor
gain1_b
=
1
.
51
gain2_b
=
1
.
58
gain3_b
=
1
.
48
gain4_b
=
1
.
55
gain1_r
=
1
.
52
gain2_r
=
1
.
55
gain3_r
=
1
.
49
gain4_r
=
1
.
53
#exposure to simulate, exposure time and position on the sky (in degrees)
exptime
=
1200
.
0
exposuretimes
=
3
##############################################
#radiation dosage at end of mission for CTI (at 10MeV protons)
rdose
=
8
.
0
e9
#charge trap information file
parallelTrapfile
=/
IFS_inputdata
/
cdm_euclid_parallel
.
dat
serialTrapfile
=/
IFS_inputdata
/
cdm_euclid_serial
.
dat
#cosmetic defects input file
cosmeticsFile_b
=/
IFS_inputdata
/
Cosmetics_b
.
txt
cosmeticsFile_r
=/
IFS_inputdata
/
Cosmetics_r
.
txt
###comicray information file
cosmicraylengths
=
IFS_inputdata
/
cdf_cr_length
.
dat
cosmicraydistance
=
IFS_inputdata
/
cdf_cr_total
.
dat
#apply multiplicative flatfield (to emulate pixel-to-pixel non-uniformity)?
flatfieldM
=
yes
sigma
=
0
.
01
#Control flags (can be yes/no, true/false, 1/0)
#add noise?
darknoise
=
yes
#add sky noise?
sky_noise
=
yes
#apply cosmetic defects?
cosmetics
=
yes
#apply radiation damage model?
radiationDamage
=
no
#add cosmic rays?
cosmicRays
=
yes
coveringFraction
=
0
.
1
#apply bleeding effect?
bleeding
=
yes
#apply non-linearity model?
nonlinearity
=
yes
#readout Noise
readoutnoise
=
yes
#save cosmicrays map
save_cosmicrays
=
no
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